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Moveset · Ladder climb animation for games

Ladder climb animation for games

Three clips that join without a seam: get on the ladder, a climbing loop and get off at the top. Rung spacing is a slider, and so is the order of the hands and feet

Get Moveset - $30itch.ioBlender 4.2+ · Windows, macOS, Linux · free updates

Two ways to climb

The same loop in two limb orders, six phases each, with a ladder drawn for scale. Top: diagonal, the default - the right hand moves with the left foot. Bottom: one limb at a time - right hand, left foot, left hand, right foot

Diagonal

Diagonal, 1 / 6
1 / 6
Diagonal, 2 / 6
2 / 6
Diagonal, 3 / 6
3 / 6
Diagonal, 4 / 6
4 / 6
Diagonal, 5 / 6
5 / 6
Diagonal, 6 / 6
6 / 6

One limb at a time

One limb at a time, 1 / 6
1 / 6
One limb at a time, 2 / 6
2 / 6
One limb at a time, 3 / 6
3 / 6
One limb at a time, 4 / 6
4 / 6
One limb at a time, 5 / 6
5 / 6
One limb at a time, 6 / 6
6 / 6

The three clips

Get on

  • From the idle pose to the first frame of the climbing loop
  • Hands reach for the rungs, the right foot steps onto the first one

Climb loop

  • A seamless loop that moves up two rungs per cycle
  • Speed in rungs per second and rung spacing are sliders
  • The root speed, including the vertical part, is written next to the clip

Get off at the top

  • From the last frame of the loop onto a platform three rungs higher
  • Half a step forward, then back to the idle pose

Options

More

Get Moveset - $30itch.ioBlender 4.2+ · Windows, macOS, Linux · free updates